rachelmanija: (Default)
[personal profile] rachelmanija
Have you ever had a time when it seemed that you had lost everything you'd ever cared about, or were about to? How did you get through?

How do you hold on to hope when you can't find any objective evidence that things could ever get better? Have things ever gotten better when that seemed impossible?

Serious question. I'm asking for your own truth, not for advice. So if, for instance, your answer is "faith in God," please elaborate on what that means to you. I am personally agnostic/atheist, but that is irrelevant to the question.

There are no wrong answers. Everyone has their own truth.

(no subject)

Dec. 1st, 2015 07:29 am
copperbadge: (radiofreemondaaay)
[personal profile] copperbadge
Good morning everyone, and welcome to Radio Free Monday! Better late than never :D

Ways to Give:

[profile] wildcatsprstr_14's family is facing foreclosure on their home, meaning her parents and three siblings will be homeless. They need to keep up with a payment plan to get out of foreclosure, which means pulling together $5000 as soon as possible to make the last two payments and get back into a regular mortgage situation. You can read more and find a donation button here.

[tumblr.com profile] rilee16 linked to a kickstarter for a documentary on the National Women's Hockey League's first season; the NWHL is the first paid North American professional women's hockey league and they're just starting out, so they could use the publicity. The documentary team needs to raise another $7K or so to reach their goal. You can read more and support the kickstarter here!

[livejournal.com profile] digitalwave wants to remind everyone that the Wish List is coming! You can post a need and try to get it filled or find a need and fill it. There's more information here, with guidelines here and clickable banners here.

[tumblr.com profile] cadythecrazy linked to a Discworld fan who made a sculpture of Great A'Tuin for a school project, but the project also relies on feedback on her art. You can check out the sculpture and leave feedback for it here. It wasn't mentioned whether they're seeking critical feedback for their art, so I would go with positive commentary.

[tumblr.com profile] amara1783 linked to [tumblr.com profile] lady-feral, a trans woman who is raising funds for a cross-country move in an attempt to find a job and start saving for surgery. You can read more here and give to Alana's fundraiser here. She is also looking to rehome her two cats in the Asheville, NC area prior to her move.

Anon linked to [livejournal.com profile] phantisma, who is raising funds after a creditor deducted $3300 from her checking account instead of $330, and is refusing to return the money. The funds will go to rent and bills; you can read more and donate here or shop her ebay and purchase to support the fundraiser here.

[personal profile] maschalismos was recently diagnosed with lupus and fibromyalgia, and is struggling to cover medical bills for her diagnosis and for ongoing attempts at treatment. You can read more and help out with her medical bills here.

[livejournal.com profile] editrx has been struggling a lot lately, and is facing a lot of bills, a lien on her house, and overdue rent on her independent bookstore. She's currently raising funds to pay back rent to keep from being evicted; you can read more here and help out here; you can also do your Christmas book shopping online at Starcat Books. She also has jewelry for sale on Etsy.


[tumblr.com profile] moonygarou is looking for a flat in Hamburg, Germany, cat-friendly, preference in Wilhelmsburg or Harburg; rent can't be more than Euro348, and (I don't know what this means, I'm including it verbatim) has to be about 40m2. You can reach her at her tumblr or at caro.sander at gmail.com.

[personal profile] sahiya is looking for a cat-friendly roommate for her 2br apartment in the Flatbush-Ditmas Park area of Brooklyn; $1075/mo includes water, gas, electric, and internet. Close to Newkirk Plaza B/Q stop; fandom and queer friendly. You can read more and check out photos here.

[tumblr.com profile] tzikeh is looking for a housemate to move into a condo in Chicago's Uptown neighborhood; it's a large bedroom and private bathroom for $805/mo plus utilities (which for Uptown, and to judge by the photos, is a hell of a deal). You can read more and get in touch here.

And this has been Radio Free Monday! Thank you for your time. You can post items for my attention at the Radio Free Monday submissions form or via email at copperbadge at gmail dot com. If you're not sure how to proceed, here is a little more about what I do and how you can help (or ask for help!).

Late Night Musings

Dec. 1st, 2015 12:30 am
[personal profile] srukle
I'm working on a proposal for English class. I'm proposing that Faulkner's definition of time relates to Einstein's theory of relativity. It probably doesn't, and I'm not invested enough to care too much. I feel like I'm a Humanities major without much dignity -- because I honestly could care less about the material I'm writing about. Much too interested in programming and tech.

I haven't mentioned this really -- but I work for a small broadcasting organization that has won awards in web design. Despite this, I was able to implement an entirely different design, add social media, and remove live streaming from the main page. These changes significant to the overall design and development of the page. Nevertheless, I can't help but feel like the website and everything somehow represents older tech. I say this as I imagine walking into the doors -- smelling some sort of musk and the unnatural, sweet odor plastic gives off after 20 years of sitting around being used on and off. There must be a badger with a chintzy flotation device hanging around.

The things people can create in small confined spaces have brought me some hope of late. I say this because mostly I feel caught up in some sort of feeling of sadness. Much of it comes from this idea that I'm throwing away hours of my life towards something that won't develop into anything. Earning a degree in English seems so pointless. But I can't do anything else -- all else has somehow ended in me being an English major -- to say the least. I've thought myself a much better writer, essayist, thinker, and person in the past -- when in reality, I should be focusing more and more on the future. The mere thought reminds me of the Mountain Goats song "Slow West Vultures."

....... and finally I think about what I am. I feel as if my identity can be washed away -- as if all things lie in this some sort of balance that I am constantly losing. I feel as if my value is loose like change falling through the cracks of a lifetime. I don't think I'm of any particular importance. I don't think I can say anything worth writing most of the time. And perhaps that's what leaves me so speechless these days. I want so much to be meaningful, to be helpful, to be that person who represents this ideal of what I wish to change into -- this bulk of wise and serving self that doesn't exist.

I'll do myself some good and finish up Infinite Jest sometime. And I won't tell anyone about it besides my wife.

Thoughts on Dreamwidth

Nov. 30th, 2015 09:59 pm
[personal profile] srukle
After a long hiatus, I've tried out all sorts of blogging software. Currently I'm using Jekyll on my github. It's a neat product, and I'm very proud of it. It does what I want, and the heightened security is a plus. But the issue with Jekyll is that I can't really use a commenting feature. That totally blows any sort of "community" aspect I might want to develop. Since I do not use Facebook as I once did, interacting with people seems to be much harder -- yet somehow I feel better off not interacting with people on the same level as I once did.

I read this blog recently that seems to share my thoughts. How do we interact outside of the time we interacted online -- when it seemed so easy. I used to use game forums to chat with people and learn about what others thought about on a range of topics, befriended some, and avoided others. Ugh -- am I seeking something that I once had though?

I don't know. Mostly I'm returning to things I enjoyed and love and renewing that love.

Lately I returned to game programming, not in Debian but in Windows environments. I don't know if that puts myself at odds -- but I enjoy the accessibility Windows has in this regard, not because it is better (I would argue that it is not) but that it has programs that just work without needing to do any manual pushing. Sometimes all that tweaking gets to me.

So I'm back for now. Mostly thanks to Matthew Garret for posting on his blog so regularly -- and then helping me find other bloggers on this website that I just started following. I think I might use this spot more regularly for my day-to-day thoughts and then downgrade my jekyll for the "mega updates." Whatever that might mean.

(no subject)

Nov. 30th, 2015 06:37 pm
synecdochic: torso of a man wearing jeans, hands bound with belt (Default)
[personal profile] synecdochic
Mondays, every week, let's celebrate ourselves, to start the week right. Tell me what you're proud of. Tell me what you accomplished last week, something -- at least one thing -- that you can turn around and point at and say: I did this. Me. It was tough, but I did it, and I did it well, and I am proud of it, and it makes me feel good to see what I accomplished. Could be anything -- something you made, something you did, something you got through. Just take a minute and celebrate yourself. Either here, or in your journal, but somewhere.

(And if you feel uncomfortable doing this in public, I've set this entry to screen any anonymous comments, so if you want privacy, comment anonymously and I won't unscreen it. Also: yes, by all means, cheer each other on when you see something you want to give props to!)
jjhunter: kitten peers playfully at beleaguered peacock from on top of its head (kitten teases peacock)
[personal profile] jjhunter
[livejournal.com profile] caramelsilver is currently hosting the Three Sentence Ficathon 2015, which is a treasure hoard of many small delights - I highly recommend checking it out.

My prompts so far (open to reuse if any inspire!):

- Harry Potter, Madame Pince, user-centered institution

- Glamourist Histories, Jane, letterlocking

Read more... )

Easy Kitty Hat

Nov. 30th, 2015 03:02 pm
terriko: (Default)
[personal profile] terriko
This is crossposted from Curiousity.ca, my personal maker blog. If you want to link to this post, please use the original link since the formatting there is usually better.

Remember my simple hat post? It’s been done for a while now. The cloud helpfully made a collage out of my selfie attempts showcasing the finished object:

Easy Kitty Hat Collage

Easy Kitty Hat Collage

What’s fun about this hat is that it’s actually just a rectangular bag that you wear on your head. the “ears” aren’t built in at all, they’re an artifact of your head filling out everything except the corners of the bag, leaving you with “ears” made out of the corners. Here is it looking flat and hanging out on a tree in my backyard:

Kitty hat in flat, rectagular mode.

I put the pattern in the last post, but here it is a bit more fleshed out.


Link to this pattern on Ravelry in case you want to add it to your queue!

Super short version of the pattern

1. Cast on 126 stitches and join in the round

2. k2 p2 repeat until you have around 1″ of brim

3. knit in stockinette for another 6″

4. Divide stitches evenly on two needles, (63 stitches on each) and graft closed with kitchener stitch.

That will get you a 21″ hat assuming a gauge of 6 sts/inch in your yarn. But if you want to use different yarn or have a different sized head, read on for more detailed instructions!

Yarn: Misti Tui from Misti Alpaca. Sport weight, chains of thin alpaca.

Any yarn would do, though, just do the calculation for your head circumference.

What’s the gauge? 6 st/inch on US 7 (4.5mm)

What’s my head circumference? Around 21 inches


Since I didn’t want much negative ease (i.e. stretch), that meant 21 inches x 6 stitches/inch = cast on 126 stitches

Brim ribbing (1 inch/2.5 cm): Cast on 126 stitches and join for knitting in the round

k3, p1, k1, p1 repeat 21 times (or as many times as you have inches of head circumference)

Repeat brim rows until you reach an inch or so then switch to stockinette

Main hat (6 inches/15 cm): knit in stockinette (e.g. knit all stitches in the round) until hat measures a total of 7 inches (17.5cm), including the brim.


Arrange on two needles with equal numbers of stitches (63 for my hat) and graft using kitchener stitch.


This can be done with any yarn, although the ears may not look as ear-like in a really bulky one. Just do the calculations for your head circumference!

If I were doing this again, I’d do a simpler brim ribbing. You can’t really tell this from a k2p2 ribbing unless you’re looking for it.

I went the knit in the round + kitchener route because I like knitting in the round and having a seamless hat. If knitting in the round or kitchener stitch is not for you, you could knit flat and sew up the sides.

If you want, you could also put a few sewed stitches in to keep the ears in place. I actually like them as they are because they’re a bit moldable for expressiveness if I want to be more sad kitty. Or I can tuck them in so they don’t lay weirdly under my bike helmet.

Kitty Hat

Kitty Hat

Also, just for fun, here’s a picture of what the path down the side of my house looked like around when this hat was finished:

Maple path

We’re a bit past fall and it’s now freezing every night and thawing every day. That hat still meets my needs! I *really* love this hat: it fits in my pocket or under my bike helmet. I’ve already bought myself yarn to make a backup copy because it’s so handy that I’m afraid I’ll misplace it!

One thoughtful thing

Nov. 30th, 2015 12:15 am
terriko: (Default)
[personal profile] terriko
The house is finally shaping up to someplace I'm happy to live, and our renovation choices are paying off.

But there's one little part of the house that really makes me smile and think of John when he's away: the bike rack in the garage. See, I would never have thought to get a bike rack (I've always just left my bike leaning against the side or on a kickstand) but John decided to surprise me with one, and every time I glide in from a ride and put my bike away, I think about him. It's just such a nice touch to make me feel like my bike is a first-class citizen in the garage, and it's especially sweet because I ride a lot more often when he's out of town so it often gets me when I'm missing him.

I guess he's a keeper. ;)

(no subject)

Nov. 29th, 2015 06:08 pm
copperbadge: (Default)
[personal profile] copperbadge
Hi all! I just realized tomorrow is Monday and I'm here in Texas on the Slowest Laptop In The Universe. Between that, not having access to my RFM template, and my parents wanting my attention on the morning I depart back to Chicago, I don't think I'm going to be able to get Radio Free Monday out tomorrow.

SO! Radio Free Monday is postponed until Tuesday morning. Hopefully this won't be a huge inconvenience for anyone. Thanks for your patience, everyone!

What is hacker culture?

Nov. 29th, 2015 12:00 am
[personal profile] mjg59
Eric Raymond, author of The Cathedral and the Bazaar (an important work describing the effectiveness of open collaboration and development), recently wrote a piece calling for "Social Justice Warriors" to be ejected from the hacker community. The primary thrust of his argument is that by calling for a removal of the "cult of meritocracy", these SJWs are attacking the central aspect of hacker culture - that the quality of code is all that matters.

This argument is simply wrong.

Eric's been involved in software development for a long time. In that time he's seen a number of significant changes. We've gone from computers being the playthings of the privileged few to being nearly ubiquitous. We've moved from the internet being something you found in universities to something you carry around in your pocket. You can now own a computer whose CPU executes only free software from the moment you press the power button. And, as Eric wrote almost 20 years ago, we've identified that the "Bazaar" model of open collaborative development works better than the "Cathedral" model of closed centralised development.

These are huge shifts in how computers are used, how available they are, how important they are in people's lives, and, as a consequence, how we develop software. It's not a surprise that the rise of Linux and the victory of the bazaar model coincided with internet access becoming more widely available. As the potential pool of developers grew larger, development methods had to be altered. It was no longer possible to insist that somebody spend a significant period of time winning the trust of the core developers before being permitted to give feedback on code. Communities had to change in order to accept these offers of work, and the communities were better for that change.

The increasing ubiquity of computing has had another outcome. People are much more aware of the role of computing in their lives. They are more likely to understand how proprietary software can restrict them, how not having the freedom to share software can impair people's lives, how not being able to involve themselves in software development means software doesn't meet their needs. The largest triumph of free software has not been amongst people from a traditional software development background - it's been the fact that we've grown our communities to include people from a huge number of different walks of life. Free software has helped bring computing to under-served populations all over the world. It's aided circumvention of censorship. It's inspired people who would never have considered software development as something they could be involved in to develop entire careers in the field. We will not win because we are better developers. We will win because our software meets the needs of many more people, needs the proprietary software industry either can not or will not satisfy. We will win because our software is shaped not only by people who have a university degree and a six figure salary in San Francisco, but because our contributors include people whose native language is spoken by so few people that proprietary operating system vendors won't support it, people who live in a heavily censored regime and rely on free software for free communication, people who rely on free software because they can't otherwise afford the tools they would need to participate in development.

In other words, we will win because free software is accessible to more of society than proprietary software. And for that to be true, it must be possible for our communities to be accessible to anybody who can contribute, regardless of their background.

Up until this point, I don't think I've made any controversial claims. In fact, I suspect that Eric would agree. He would argue that because hacker culture defines itself through the quality of contributions, the background of the contributor is irrelevant. On the internet, nobody knows that you're contributing from a basement in an active warzone, or from a refuge shelter after escaping an abusive relationship, or with the aid of assistive technology. If you can write the code, you can participate.

Of course, this kind of viewpoint is overly naive. Humans are wonderful at noticing indications of "otherness". Eric even wrote about his struggle to stop having a viscerally negative reaction to people of a particular race. This happened within the past few years, so before then we can assume that he was less aware of the issue. If Eric received a patch from someone whose name indicated membership of this group, would there have been part of his subconscious that reacted negatively? Would he have rationalised this into a more critical analysis of the patch, increasing the probability of rejection? We don't know, and it's unlikely that Eric does either.

Hacker culture has long been concerned with good design, and a core concept of good design is that code should fail safe - ie, if something unexpected happens or an assumption turns out to be untrue, the desirable outcome is the one that does least harm. A command that fails to receive a filename as an argument shouldn't assume that it should modify all files. A network transfer that fails a checksum shouldn't be permitted to overwrite the existing data. An authentication server that receives an unexpected error shouldn't default to granting access. And a development process that may be subject to unconscious bias should have processes in place that make it less likely that said bias will result in the rejection of useful contributions.

When people criticise meritocracy, they're not criticising the concept of treating contributions based on their merit. They're criticising the idea that humans are sufficiently self-aware that they will be able to identify and reject every subconscious prejudice that will affect their treatment of others. It's not a criticism of a desirable goal, it's a criticism of a flawed implementation. There's evidence that organisations that claim to embody meritocratic principles are more likely to reward men than women even when everything else is equal. The "cult of meritocracy" isn't the belief that meritocracy is a good thing, it's the belief that a project founded on meritocracy will automatically be free of bias.

Projects like the Contributor Covenant that Eric finds so objectionable exist to help create processes that (at least partially) compensate for our flaws. Review of our processes to determine whether we're making poor social decisions is just as important as review of our code to determine whether we're making poor technical decisions. Just as the bazaar overtook the cathedral by making it easier for developers to be involved, inclusive communities will overtake "pure meritocracies" because, in the long run, these communities will produce better output - not just in terms of the quality of the code, but also in terms of the ability of the project to meet the needs of a wider range of people.

The fight between the cathedral and the bazaar came from people who were outside the cathedral. Those fighting against the assumption that meritocracies work may be outside what Eric considers to be hacker culture, but they're already part of our communities, already making contributions to our projects, already bringing free software to more people than ever before. This time it's Eric building a cathedral and decrying the decadent hordes in their bazaar, Eric who's failed to notice the shift in the culture that surrounds him. And, like those who continued building their cathedrals in the 90s, it's Eric who's now irrelevant to hacker culture.

(Edited to add: for two quite different perspectives on why Eric's wrong, see Tim's and Coraline's posts)

(no subject)

Nov. 29th, 2015 12:53 pm
seekingferret: Photo of me with my 2012 Purim beard, with stripes shaven into it. (Default)
[personal profile] seekingferret
The biggest struggle I had in running a high level 5E game at Philcon had to do with magic items.

Magic items in 5E are completely rethought in substantial ways with regards to game balance. In general, in 3rd and 4th editions, there was an expectation in the math that players would have level appropriate magic items, that this was one of the things that equalized them against enemies. Along with this expectation came the pricing- magic items were priced so that they could be afforded by players of appropriate level, in addition to being seeded throughout dungeons. Magic items were commodified as an integral part of the adventurer economy.

5th edition, with its much flatter level curve, is designed so that magic items are not required to stand up against level appropriate enemies. A +1 weapon is still a powerful item even at higher levels. The general place of magic items in 5th edition is rethought commensurate with this change. Magic items are not actually priced in the DMG, they're not designed to be part of the adventurer economy, and the DM is encouraged to restrict the ability of players to construct magic items on their own.

Rather, magic items in 5E are supposed to be story seeds. They're supposed to be coveted and dangerous objects of power, like Anduril or the One Ring in Lord of the Rings, rather than merely powerful tools, as they are in Vance's Dying Earth or Lieber's Fafhrd and the Grey Mouser stories. The new 'attunement' rules go along with this- in order to gain the benefits of a magic item, one must not merely pick it up and start fighting with it. One must rather become acquainted with the weapon, channel some of your own personal energy into it, and in doing so take the risk that the weapon will be cursed and gain power over you.

I find these rules really exciting, and if I ever get to run a 5E campaign I think it'll be really cool to use magic items in this way, but these rules were a big problem for running a one shot high level adventure in the system, because the players were high level enough that you would expect them to have acquired magical weapons in their adventures, but I didn't want either the timesink to me or the distraction in game that fully fledged 5E magical weapons would have imposed.

In retrospect, upon rereading the magic item rules in the DMG, I have realized that there is another option in the rules which is better suited for what I wanted, which is the weapon quirks table. I could have given the players +1 or maybe even +2 weapons, but given each a roll on the weapon quirks table, which would have personalized the weapons in some minor, inconsequential but interesting way. This would have been, in effect, a lite version of the full fledged 5E magic items rules, giving magical weapons with some heft but also some story hook, and I think it would have been fast enough for me as a DM and fun enough for the players, without distracting from what was already a crammed 4 hour session.


Nov. 29th, 2015 11:15 am
seekingferret: Photo of me with my 2012 Purim beard, with stripes shaven into it. (Default)
[personal profile] seekingferret
Glory in Death by J.D. Robb
Immortal in Death by J.D. Robb
Rapture in Death by J.D. Robb
Ceremony in Death by J.D. Robb

In my previous post, I claimed that I didn't actually enjoy the Eve Dallas books, and then I proceeded to read the next four over the next month, and I have book six on reserve at the library. So perhaps I need to amend that statement, even though I'm a little hard pressed to. I cannot really explain what I get out of them. The mysteries are not that compelling, the characters are not that deep, the sci-fi is not that thought-provoking, the romance is not that enjoyable, and yet... It may just be my addiction to continuity, or it may be what I suggested in said previous post, that I like that Roberts portrays a future where technology is not the answer, nor the problem, but just a fact of life. In other words, I may read the Eve Dallas books for the same reason I loved Century City.

Mother of Eden by Chris Beckett

Easily the best new SF novel I've read this year, it was just pure joy to read from beginning to end, so much so that I actually slowed down my reading of it so I could savor it. Jumping ahead a few hundred years from the events of Beckett's Dark Eden, it tells the story of the marooned colonists of a dark and lethal planet who have had to reinvent civilization from the two survivors of a spaceship crash.

In this sequel, the events of the first book have been reduced to folklore by a process that is so deliciously clever in its commentary on how folklore and history shape our civilization. They tell stories from Dark Eden as cautionary tales, and we the reader knows how different those stories are from the actual events, but we also know that we don't know the full truth ourselves- after all, we got those stories from the perspective of John and from the perspective of Tina and from the perspective of Jeff, so whose perspective was closest to the truth? The characters in Mother of Eden have those stories brought down from Jeff and from John and from David, but the people telling the stories have had their own agendas and the stories have permuted remarkably. (Tina is missing. Tina has been written out of history, and this is such a telling detail that Beckett need not mention it. Instead, he shows the process by which it happens, using Angela's Secret Story and its own permutations as exemplar.)

The political 'chess match' of life in New Earth is vividly evoked, so that one cannot possibly tell how it will turn out and who will triumph. Power and morality clash and reach an uneasy stalemate that breaks lives and never turns out how anyone would predict. All of Beckett's characters have rich backstories and meaningful motivations and nobody is truly evil or truly good, so that you're never quite sure who you want to win.

King of Shards by Matthew Kressel

I've been anticipating this one for a while, since (disclaimer) I've known Kressel for years, but also because it's a fantasy of Kabbalah and Yiddish folklore and hello, that is just a little bit up my alley.

The premise is that someone has been killing Lamed Vavniks- the mythical 36 righteous people for whose sake the universe is sustained. At his wedding, young New York activist Daniel is kidnapped by a demon (a shed), who tells him that a)he is a Lamed Vavnik and b)his fiancee is a demon who is trying to kill him.

The ensuing adventure chases all over the Jewish folk cosmosphere, from Gehinnom l'Azazel, and it remains sustainably twisty and complicated and morally and spiritually challenging the whole way through, driven by the demons, who have real aspirations and offers of genuine power, but who can always be relied upon to not be telling the complete truth.

In general, I loved it, and devoured the whole thing in a couple of days, but I will note one reservation. Kressel jumps between three perspectives through the novel- Daniel, the demon Ashmedai, and a resident of one of the klippot (the eponymous shards) with mysterious creative gifts named Rana. Rana is the book's most compelling character and Ashmedai's perspective is reliably fascinating if revoltingly impure, but Kressel clearly struggles with Daniel. How do you write a Lamed Vavnik, how do you write a character who is so righteous that their righteousness upholds the universe, but so hidden that people do not realize what he is? Until the final two chapters, the result is so incredibly boring that I spent most of Daniel's POV sections waiting for the return of Rana and her interesting character journey. In the last few chapters, we start to get a Daniel who understands enough about what he is to make his choices interesting, and so I am looking forward to seeing his journey continue in the sequel, but it took Kressel too long to get there.

What I liked most about King of Shards was that in its details it felt like an old Yiddish folktale. The settings, the riddles, the mysteriously metaphoric imagery, they all spoke to an engagement with a literary tradition that felt very, very familiar to me, and Kressel updated that tradition with great skill and sensitivity. I especially loved how life in the klippot felt allegorically broken in a way that made me think about that which is broken on Earth.

Perth Games Festival!

Nov. 29th, 2015 06:03 pm
alias_sqbr: (genius!)
[personal profile] alias_sqbr
And it was pretty great.

There was pretty good access, microphones for panelists and audience members asking questions, and Auslan (Australian Sign Language) interpreters, who were lovely. The Diversity in Gaming panel went very well, though I discovered I had inadvertently declared myself the leader by making notes haha. There were some clueless questions, and we got bogged down slightly in discussions of Gamergate, but everyone was polite, and my copanelists were 100% on the same page as me, even though none of us really knew each other, which was great. Also right at the start someone asked me in particular what my first game was, which was odd, but luckily the answer was "An Amstrad game called Citybomb in the later 80s, which I then reprogrammed" so I felt very unfake Geek Girl. Had a few people approach me afterwards to thank me for a good panel and ask extra questions.

My two hour exhibition slot went pretty well! I offered people SOON (finished time travel visual novel), Copper Rose (unfinished f/f vampire steampunk dating sim) and Northanger Abbey (very unfinished Jane Austen adaptation dating sim), people only chose the first two and seemed to enjoy them! Had some kids play SOON and realised it's a bit confusing if you don't remember 1993 because you weren't born yet, but they managed to get as far as the bad end and then happily took my card to download it and find the good one :) Was introduced to a woman who was very chuffed to see so many images of Perth in my game, she turned out to be the mayor which may explain her slightly offended look at me clearly having no idea who she was, oops. Handed out a bunch of business cards, had to apologise for their rustic hand crafted look since I misunderstood the ordering process and the professional ones I ordered won't be here until next week. If I go again next year will try and have a shiny banner, that definitely attracts people too.

Unfortunately I didn't get much chance to check out the other games since my train was AN HOUR LATE thanks to a mechanical problem, luckily I'd left myself an hour's grace but it would have been nice to spend that time looking at games instead of on the station twiddling my thumbs. The two I played were a blackmail themed word game, which was fun, and Bellus Mortem which is a very pretty game about fighting battles as a magic using cat that I was predictably awful at. Both are still in production, which made me feel more confident about showing people my in production games.

I didn't get to see any other panels for similar reasons, but they looked interesting. It was PACKED, but lines weren't generally so long as to be too off-putting and the wait encouraged impatient players to try less popular games (like mine!)

And then on the way home I found a cheap, open, wheelchair accessible Korean place (Took Bae Kee 2) then stumbled across the Maylands Markets where I had a quite tasty elderflower and basil iceypole. And once I got home I saw I'd made a sale of SOON! So all in all a good day.

Of course TODAY I am wiped, but I made sure not to have any plans until Tuesday. When I am getting some of this damn hair cut off!


Nov. 28th, 2015 02:40 pm
cofax7: Cordelia Naismith is dangerous (Bujold - Cordelia)
[personal profile] cofax7
So, lots of stuff going on. Health, work, family, blah blah blah.

In the middle of all that, though, I adopted a new German Shepherd. Meet Jetta:

Read more... )

She's a rescue. Which means that she's overweight, hardly trained, barely housebroken, tennis-ball obsessed, and suffers from separation anxiety. On the other hand, she loves people, is very snuggly, and has figured out pretty quickly that every time she goes in her crate she gets a treat, so we're learning to get along.

It will take a bit longer to get her used to having her nails clipped, though...

Oh, and the name is not for the car: it's a nickname for Bridget, except the original spelling was Gette, and it would be impossible to get anyone to pronounce it right. And since she's jet black, it seemed to work.

Star Trek: Renegades!

Nov. 28th, 2015 11:03 pm
starlady: Raven on a MacBook (Default)
[personal profile] starlady
The Kickstarter for Star Trek: Renegades episodes 2 & 3 is in its final days and still needs about $46,000 to meet its goal.

The first episode is available to watch in its entirety for free on YouTube. The series, which is independent and fan-funded, takes place in the original universe approximately ten years after the events of Nemesis.

You can back the Kickstarter at a variety of levels and help make the next phase of Star Trek happen!
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